Reports & Guidelines

The STORYCODE project guidelines aim to help teachers design programs focused on digital language, computational thinking, and narrative programming within the STEAM paradigm.

Reports

Guidelines

Guidelines for the design of teaching programs focused on digital language, computational thinking, and narrative programming

Guía para el diseño de programas educativos enfocados en el lenguaje digital, el pensamiento computacional y la programación narrativa

Linee guida per la progettazione di programmi educativi incentrati sul linguaggio digitale, sul pensiero computazionale e sulla programmazione narrativa

Švietimo programų, orientuotų į skaitmeninę kalbą, informatinį mąstymą ir pasakojimu grindžiamą programavimą pagal STEAM paradigmą, rengimo gairės

Handleiding voor het ontwerpen van educatieve programma's gericht op digitale taal, computationeel denken en narratief programmeren binnen het STEAM-paradigma

International Congresses

Tardivo, A., Alonso-Campuzano, C., Maggioni, A., Iandolo, G. (2026). Narrative coding and computational thinking in first-grade primary education: a cross-country study. 18th International Conference on Education and New Learning Technologies held in Palma, Spain, 29th June – 1st July 2026. EDULEARN26 Proceedings, Article 1691. DOI: https://doi.org/10.21125/edulearn.2026.1691

Tardivo, A., Barba, A., Rufo Baena, V., Alonso-Campuzano, C., Iandolo, G. (2025). Tangible coding through stories: fostering computational skills in kindergarten and primary education. Edulearn 2025 Congress (17th annual International Conference on Education and New Learning Technologies), Palma (Spain) – 30 June – 2nd July 2025. EDULEARN25 Proceedings – pp. 6639-6650 DOI: https://doi.org/10.21125/edulearn.2025.1633 

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