Reports & Guidelines
The STORYCODE project guidelines aim to help teachers design programs focused on digital language, computational thinking, and narrative programming within the STEAM paradigm.
Reports
- WP1 - Project Management
- WP2 - Teacher training course
- WP3 - Novel practices development
- WP4 - Impact assessment
- WP5 - Narrative coding guidelines
Guidelines
Guidelines for the design of teaching programs focused on digital language, computational thinking, and narrative programming
Guía para el diseño de programas educativos enfocados en el lenguaje digital, el pensamiento computacional y la programación narrativa
Linee guida per la progettazione di programmi educativi incentrati sul linguaggio digitale, sul pensiero computazionale e sulla programmazione narrativa
Švietimo programų, orientuotų į skaitmeninę kalbą, informatinį mąstymą ir pasakojimu grindžiamą programavimą pagal STEAM paradigmą, rengimo gairės
Handleiding voor het ontwerpen van educatieve programma's gericht op digitale taal, computationeel denken en narratief programmeren binnen het STEAM-paradigma
International Congresses
Tardivo, A., Alonso-Campuzano, C., Maggioni, A., Iandolo, G. (2026). Narrative coding and computational thinking in first-grade primary education: a cross-country study. 18th International Conference on Education and New Learning Technologies held in Palma, Spain, 29th June – 1st July 2026. EDULEARN26 Proceedings, Article 1691. DOI: https://doi.org/10.21125/edulearn.2026.1691
Tardivo, A., Barba, A., Rufo Baena, V., Alonso-Campuzano, C., Iandolo, G. (2025). Tangible coding through stories: fostering computational skills in kindergarten and primary education. Edulearn 2025 Congress (17th annual International Conference on Education and New Learning Technologies), Palma (Spain) – 30 June – 2nd July 2025. EDULEARN25 Proceedings – pp. 6639-6650 DOI: https://doi.org/10.21125/edulearn.2025.1633
